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Edit and persist serializable Assets in the Editor Window

I have an asset saved in my project which represents a serializable scriptable object (Which is actually a list of base elements). There is no problem changing values for this object in the inspector,...

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Independant Scene View Cameras

Unity allows us to open multiple scene view via add tab in the editor. Say you have 2 non orthographic scenes, while you move the camera in one Scene View the camera in the other scene view will move...

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Editor Scripting And Serialization

Hi there, I am having problems with data persistence after pressing play in the editor for my editor window. To demonstrate the problem in a clear way - copy and paste and dump this script into an...

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Debugging Shaders Show/current/all

I am using Unity on windows 7. I am trying to use the buttons which appear in the inspector when you choose a shader. Each time I try to press the following buttons Show/Show current/Show all (on...

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Measuring Performance with the Built-in Profiler On Android

Following these instructions: http://docs.unity3d.com/Manual/iphone-InternalProfiler.html Which indicate that the inbuilt profiler is also available on Android and should be spewing it's result through...

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